Following the completion of Brothers in Arms: Gained in Blood, Gearbox began engaged on their 2nd primary activity, Borderlands. The sport was envisioned by Pitchford as a mix of the roguelike genre with motion function-playing games like Diablo in a first-particular person shooter.[17] Set about the fictional World Pandora, https://gearbox00752.ourcodeblog.com/33969067/the-gearbox-diaries